Changing Bursts
There are 5 different types of bursts implemented in the game as follows:
Fighting Burst (F)Shooting Burst (S)Mobility Burst (M)Raging Burst (R)Covering Burst (C)Vertical Burst (V)
These bursts are simulating the burst systems found on sequels of this game.
If you are not sure about their perks / differences, please refer to the wiki as linked on each of the burst (translation may be required).
In Full Boost, there are only two different bursts:
Assault BurstBlast Burst
Due to the limitation on the game engine, it is almost impossible to change the UI of the game to accomodate for these different types of bursts.
As a workaround for the issue, a system to allow players to change bursts before the game starts is developed, and the following article will introduce the ways to select them.
Shooting Burst
If you wish to use Shooting Burst, please select Blast Burst from the menu.

Other Bursts
If you wish to use any other burst, please select Assault Burst from the menu.

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Changing to other burst types in game is only allowed if
Assault Burstis used. -
You also cannot change to
Shooting Burstwhile in game, it must be selected by choosingBlast Burstbefore game starts.
Changing bursts in game
From the moment your unit spawns in game until the standby phase is done, you can change your burst.
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Spawn:

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Standby ends:

During these period, please follow the following steps between the specified period:
-
Press
Commandbutton (defaults asL1), thenDownbutton in sequence (please do not leave too long of a gap between).
- If the
Fighting Bursticon refreshes (goes down), it means that selection mode has been successfully activated.
- If the
-
Select your desired burst using
Up,Down,Left,Rightbuttons, with the button mappings as follows:Up ↑Covering BurstDown ↓Fighting BurstLeft ←Mobility BurstRight →Raging Burst
Vertical Burst is only implemented on limited units due to technical difficulties.
Here's the list of units with Vertical Burst implemented:
- Nu Gundam HWS
- Strike Freedom Gundam
- Hi-Nu Gundam
- Wing Gundam Zero (TV)
- Gundam Epyon
- Brave Commander Test Type
- Infinite Justice Gundam (Lacus)
- 00 Qan[T] Full Saber
- Atlas Gundam
For units with Vertial Burst capabilities, the mapping is changed to below:
Up=>Covering BurstDown=>Vertical BurstLeft=>Mobility BurstRight=>Raging BurstCommand=>Fighting Burst(reverting back)
- Once the burst is selected, leave it until the standby phase ended, and the selected burst type will be used for throughout the match.
Special units such as Boss / NPC units that are originally from Full Boost do not have this system implemented.
For Boss units imported from MBON, the effects of burst only applies partially (most cancel routes do not work).